论文标题

加权拥塞游戏中近似平衡的存在和复杂性

Existence and Complexity of Approximate Equilibria in Weighted Congestion Games

论文作者

Christodoulou, George, Gairing, Martin, Giannakopoulos, Yiannis, Poças, Diogo, Waldmann, Clara

论文摘要

我们研究了具有最高多项式成本功能$ d $的加权原子拥塞游戏中近似纯纳什均衡($α$ -pne)的存在。以前,众所周知,$ d $ app的均衡始终存在,而不存在仅是针对小常数建立的,即以$ 1.153 $ -PNE的价格建立。我们在此差距上有了显着改善,证明此类游戏通常没有$ \tildeθ(\ sqrt {d})$ - 近似PNE,它提供了第一个超稳定的下限。 此外,我们提供了一种黑框差距 - 引入方法,该方法将这种不存在的结果与特定的电路小工具相结合,以得出问题的决策版本的NP完整性。特别是,部署这种技术,我们可以证明确定加权拥堵游戏是否具有$ \ tilde {o}(\ sqrt {d})$ - pne是NP-Complete。先前的硬度结果仅因精确平衡和任意成本函数的特殊情况而闻名。 电路小工具具有独立的兴趣,它也使我们还可以证明与交通拥堵游戏复杂性有关的各种问题变得硬度。例如,我们证明了$α$ -PNE的存在问题,其中一组玩家扮演特定的策略配置文件对于任何$α<3^{d/2} $都是NP-HARD,即使对于未加权的拥塞游戏也是如此。 最后,我们研究了一般(无抵押)成本的加权交通拥堵游戏中近似平衡的存在,这是玩家数量$ n $的函数。我们表明,$ n $ -pne总是存在,与$ \tildeθ(n)$几乎紧密的不存在绑定匹配,我们可以再次将其转换为决策问题的NP完整性证明。

We study the existence of approximate pure Nash equilibria ($α$-PNE) in weighted atomic congestion games with polynomial cost functions of maximum degree $d$. Previously it was known that $d$-approximate equilibria always exist, while nonexistence was established only for small constants, namely for $1.153$-PNE. We improve significantly upon this gap, proving that such games in general do not have $\tildeΘ(\sqrt{d})$-approximate PNE, which provides the first super-constant lower bound. Furthermore, we provide a black-box gap-introducing method of combining such nonexistence results with a specific circuit gadget, in order to derive NP-completeness of the decision version of the problem. In particular, deploying this technique we are able to show that deciding whether a weighted congestion game has an $\tilde{O}(\sqrt{d})$-PNE is NP-complete. Previous hardness results were known only for the special case of exact equilibria and arbitrary cost functions. The circuit gadget is of independent interest and it allows us to also prove hardness for a variety of problems related to the complexity of PNE in congestion games. For example, we demonstrate that the question of existence of $α$-PNE in which a certain set of players plays a specific strategy profile is NP-hard for any $α< 3^{d/2}$, even for unweighted congestion games. Finally, we study the existence of approximate equilibria in weighted congestion games with general (nondecreasing) costs, as a function of the number of players $n$. We show that $n$-PNE always exist, matched by an almost tight nonexistence bound of $\tildeΘ(n)$ which we can again transform into an NP-completeness proof for the decision problem.

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