论文标题
分类的土匪
Categorized Bandits
论文作者
论文摘要
我们介绍了一种新的随机多臂强盗设置,其中将武器分组为``订购''类别。激励示例来自电子商务,在该电子商务中,客户通常比其他任何类别的特定识别但未知类别的物品更渴望。我们介绍了类别之间有序的三个概念,灵感来自随机变量之间的随机优势,它们逐渐弱,因此越来越多的匪徒场景满足了其中的至少一个。我们首先证明了这些模型的累积后悔依赖实例的下限,这表明匪徒问题的复杂性如何随所考虑的订购概念的一般性而增加。我们还提供算法,以完全利用模型的结构及其相关的理论保证。最后,我们已经对真实数据进行了分析,以强调说这些有序类别实际上存在于实践中。
We introduce a new stochastic multi-armed bandit setting where arms are grouped inside ``ordered'' categories. The motivating example comes from e-commerce, where a customer typically has a greater appetence for items of a specific well-identified but unknown category than any other one. We introduce three concepts of ordering between categories, inspired by stochastic dominance between random variables, which are gradually weaker so that more and more bandit scenarios satisfy at least one of them. We first prove instance-dependent lower bounds on the cumulative regret for each of these models, indicating how the complexity of the bandit problems increases with the generality of the ordering concept considered. We also provide algorithms that fully leverage the structure of the model with their associated theoretical guarantees. Finally, we have conducted an analysis on real data to highlight that those ordered categories actually exist in practice.