论文标题
碎片形状在小行星作为引力聚集的模拟中的作用
The role of fragment shapes in the simulations of asteroids as gravitational aggregates
论文作者
论文摘要
远程测量和原位观察结果证实了这样的想法,即高达几百米的小行星可能是瓦砾桩。可以使用重力聚集的N体模拟来研究这些对象的动力学。我们研究了粒子形状在重力聚集的N体模拟中的作用。我们研究接触相互作用机制以及参数(例如表面摩擦,粒度分布和聚集体数量)的影响。我们讨论了瓦砾桩在自身自我重塑下重塑的情况,没有旋转,也没有外部力量。我们在不规则,非球形形状的颗粒之间进行接触和碰撞,实现了N体重力聚集问题。考虑到颗粒表面的粘弹性行为,使用软接触方法对接触相互作用进行建模。我们执行数值模拟,以比较球体的行为与不规则角体的行为。模拟是从非平衡状态的聚集体开始的。我们允许颗粒通过重塑量定居,直到达到平衡状态。研究了初步测试,以研究颗粒培养基的定量和定性行为。颗粒的形状在碎石桩骨料的沉降过程中起着相关的作用,影响了平衡处的聚集体的瞬态动力学和整体性质。从长远来看,粒子形状主导于模拟参数,例如表面摩擦,粒度分布和骨料中的颗粒数。球形颗粒不适合准确模拟N体聚集模拟颗粒之间的接触相互作用的物理。需要不规则的颗粒来对接触相互作用机制进行更现实,更准确的表示。
Remote measurements and in-situ observations confirm the idea that asteroids up to few hundreds of meters in size might be rubble piles. The dynamics of these objects can be studied using N-body simulations of gravitational aggregation. We investigate the role of particle shape in N-body simulations of gravitational aggregation. We study contact interaction mechanisms and the effects of parameters such as surface friction, particle size distribution and number of particles in the aggregate. We discuss the case of rubble pile reshaping under its own self-gravity, with no spin and no external force imposed. We implement the N-body gravitational aggregation problem with contact and collisions between particles of irregular, non-spherical shape. Contact interactions are modeled using a soft-contact method, considering the visco-elastic behavior of particles' surface. We perform numerical simulations to compare the behavior of spherical bodies with that of irregular angular bodies. The simulations are performed starting from aggregates in non-equilibrium state. We allow particles to settle through reshaping until they reach an equilibrium state. Preliminary tests are studied to investigate the quantitative and qualitative behavior of the granular media. The shape of particles plays a relevant role in the settling process of the rubble pile aggregate, affecting both transient dynamics and global properties of the aggregate at equilibrium. In the long term, particle shape dominates over simulation parameters such as surface friction, particle size distribution and number of particles in the aggregate. Spherical particles are not suitable to model accurately the physics of contact interactions between particles of N-body aggregation simulations. Irregular particles are required for a more realistic and accurate representation of the contact interaction mechanisms.