论文标题
在紧急交流中的归纳偏见和语言表达性
Inductive Bias and Language Expressivity in Emergent Communication
论文作者
论文摘要
参考游戏和重建游戏是研究新兴语言的最常见游戏类型。我们研究了语言游戏的类型如何影响以下方式:i)语言组成性和ii)将紧急语言转移到与其起源不同的任务,我们称之为语言表达性。通过在手工制作的符号数据集上进行的经验实验,我们表明来自不同游戏的语言具有不同的组成性和进一步的表达性。
Referential games and reconstruction games are the most common game types for studying emergent languages. We investigate how the type of the language game affects the emergent language in terms of: i) language compositionality and ii) transfer of an emergent language to a task different from its origin, which we refer to as language expressivity. With empirical experiments on a handcrafted symbolic dataset, we show that languages emerged from different games have different compositionality and further different expressivity.