论文标题
纳米武器会导致流行病的复兴,并且无法促进合作
Nanowars can cause epidemic resurgence and fail to promote cooperation
论文作者
论文摘要
在一个不可持续的“人口过多”的世界中,基于纳米技术的目标,自主武器对人类未来意味着什么?为了获得一些见解,我们进行了简化的游戏理论思想实验。我们认为代理商玩公共物品游戏的人口,以及与众不同的流行病。被感染缺陷的药物被一定概率杀死,并由易感合作者取代。我们表明,即使旨在促进良好的行为和行星健康的目的,这种“纳米武器”不仅无法促进合作,而且还显着增加了重复性流行波的可能性。实际上,新生儿合作者事实证明是他们附近缺陷的容易目标。因此,违反直觉,讨论的干预措施甚至可以根据需要产生相反的效果,从而促进叛逃。我们还发现感染缺陷的死亡率的关键阈值,除此之外,复兴的流行波成为确定性。总之,我们紧急呼吁国际纳米技术和自动武器监管。
In a non-sustainable, "over-populated" world, what might the use of nanotechnology-based targeted, autonomous weapons mean for the future of humanity? In order to gain some insights, we make a simplified game-theoretical thought experiment. We consider a population where agents play the public goods game, and where in parallel an epidemic unfolds. Agents that are infected defectors are killed with a certain probability and replaced by susceptible cooperators. We show that such "nanowars", even if aiming to promote good behavior and planetary health, fail not only to promote cooperation, but they also significantly increase the probability of repetitive epidemic waves. In fact, newborn cooperators turn out to be easy targets for defectors in their neighborhood. Therefore, counterintuitively, the discussed intervention may even have the opposite effect as desired, promoting defection. We also find a critical threshold for the death rate of infected defectors, beyond which resurgent epidemic waves become a certainty. In conclusion, we urgently call for international regulation of nanotechnology and autonomous weapons.