论文标题
通过扩展的现实和互联网来推进教育,这使得元素:应用程序,挑战和开放问题
Advancing Education Through Extended Reality and Internet of Everything Enabled Metaverses: Applications, Challenges, and Open Issues
论文作者
论文摘要
Metaverse已演变为流行的研究议程之一,该议程使用户在网络的3D沉浸式虚拟世界中学习,社交和协作。由于具有丰富的多媒体流媒体能力和高速通信的身临其境的用户体验,因此,元评估是教育,培训和技能开发任务的理想模型。为了促进这一领域的研究,我们对各种教育用例进行了全面的审查,并探讨了启用技术(例如Extended Reality(XR)和Internet(IOE)(IOE))如何在未来元元中的教育服务中发挥重要作用。其次,我们概述了基于元语的教育应用,重点是教育,培训和技能发展,并分析了它们所建立的技术。我们确定了域中常见的研究问题和未来的研究方向。本文还确定了对教育和潜在陷阱的元素核心考虑因素。我们认为,这项调查可以完全证明元驱动教育的多功能性,这可以作为研究人员的潜在指南。
Metaverse has evolved as one of the popular research agendas that let the users learn, socialize, and collaborate in a networked 3D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with high-speed communication, the metaverse is an ideal model for education, training, and skill development tasks. To facilitate research in this area, we provide a comprehensive review of the various educational use cases and explore how enabling technologies such as Extended reality (XR) and Internet of Everything (IoE) will play a major role in educational services in future metaverses. Secondly, we provide an overview of metaverse-based educational applications focusing on education, training, and skill development and analyze the technologies they are built upon. We identify common research problems and future research directions in the domain. The paper also identifies core ethical considerations of metaverse for education and potential pitfalls. We believe this survey can fully demonstrate the versatility of metaverse-driven education, which could serve as a potential guideline for the researchers.