论文标题
学习有效的地形表示,用于腿部机器人的触觉定位
Learning an Efficient Terrain Representation for Haptic Localization of a Legged Robot
论文作者
论文摘要
尽管最近在相机或激光镜头可能失败的极端环境中使用了触觉传感来进行腿部机器人定位,但在学到的先前地图中有效地表示触觉签名的问题仍然是打开的。本文介绍了一种受到机器学习近期趋势启发的触觉定位的地形表示方法。它结合了这种方法与经过验证的蒙特卡洛算法,以获得一种在对抗性环境条件下定位的准确,计算效率和实用方法。我们应用三重态损失概念来学习基于变压器的神经网络中的高度描述性嵌入。由于未标记训练触觉数据,因此在训练时发现的几何位置歧视了积极和负面的例子。我们在实验上证明,所提出的方法的表现大大优于先前的解决方案,即在腿部机器人的触觉定位方面涉及到准确性,推理时间和存储在地图中的数据量。据我们所知,这是第一种完全消除了使用密集的地形图以进行准确的触觉定位的第一种方法,从而为实际应用铺平了道路。
Although haptic sensing has recently been used for legged robot localization in extreme environments where a camera or LiDAR might fail, the problem of efficiently representing the haptic signatures in a learned prior map is still open. This paper introduces an approach to terrain representation for haptic localization inspired by recent trends in machine learning. It combines this approach with the proven Monte Carlo algorithm to obtain an accurate, computation-efficient, and practical method for localizing legged robots under adversarial environmental conditions. We apply the triplet loss concept to learn highly descriptive embeddings in a transformer-based neural network. As the training haptic data are not labeled, the positive and negative examples are discriminated by their geometric locations discovered while training. We demonstrate experimentally that the proposed approach outperforms by a large margin the previous solutions to haptic localization of legged robots concerning the accuracy, inference time, and the amount of data stored in the map. As far as we know, this is the first approach that completely removes the need to use a dense terrain map for accurate haptic localization, thus paving the way to practical applications.