论文标题
Aimy:用于多功能和高保真轨迹一代的开源乒乓球发射器
AIMY: An Open-source Table Tennis Ball Launcher for Versatile and High-fidelity Trajectory Generation
论文作者
论文摘要
为了通过机器人在乒乓球中接近高级人物的水平,以可再现和控制的方式产生各种球轨迹是必不可少的。机器人乒乓球中使用的当前球发射器要么不提供自动控制的接口,要么在适应球的速度,方向和旋转的能力上受到限制。由于这些原因,我们提出了Aimy,Aimy是三轮的开放型软件和开源乒乓球发射器,该乒乓球发射器可以分别产生高达15.4 MS-1和192 S-1的球速度,并且可以与高级人类玩家相提并论。车轮速度,发射方向和时间可以通过开放的以太网或Wi-Fi接口完全控制。我们提供了核心设计功能的详细概述,以及开源的软件,以鼓励在机器人乒乓球研究社区内外进行分发和重复。我们还广泛评估了球发射器在不同系统设置中的准确性,并学会将球发射到所需的位置。使用此球发射器,我们可以对机器人乒乓球方法进行长时间的训练,在该方法可以自动调整球轨迹的复杂性,从而实现大规模的现实世界在线增强台网球机器人的学习。
To approach the level of advanced human players in table tennis with robots, generating varied ball trajectories in a reproducible and controlled manner is essential. Current ball launchers used in robot table tennis either do not provide an interface for automatic control or are limited in their capabilities to adapt speed, direction, and spin of the ball. For these reasons, we present AIMY, a three-wheeled open-hardware and open-source table tennis ball launcher, which can generate ball speeds and spins of up to 15.4 ms-1 and 192 s-1, respectively, which are comparable to advanced human players. The wheel speeds, launch orientation and time can be fully controlled via an open Ethernet or Wi-Fi interface. We provide a detailed overview of the core design features, as well as open source the software to encourage distribution and duplication within and beyond the robot table tennis research community. We also extensively evaluate the ball launcher's accuracy for different system settings and learn to launch a ball to desired locations. With this ball launcher, we enable long-duration training of robot table tennis approaches where the complexity of the ball trajectory can be automatically adjusted, enabling large-scale real-world online reinforcement learning for table tennis robots.