论文标题
步行性优化:配方,算法和多伦多的案例研究
Walkability Optimization: Formulations, Algorithms, and a Case Study of Toronto
论文作者
论文摘要
由于其公共卫生,经济和环境可持续性益处,可步行的城市发展的概念引起了人们的关注。不幸的是,土地分区和历史性的投资不足导致居民的步行性和社会不平等的空间不平等。我们通过组合优化的镜头解决了步行性优化问题。任务是选择位置,其中可以分配其他便利设施(例如杂货店,学校,餐馆),以通过步行来改善居民访问,同时考虑现有便利设施并提供多种选择(例如,餐馆)。为此,我们得出了混合企业线性编程(MILP)和约束编程(CP)模型。此外,我们表明该问题的目标函数在特殊情况下是suppodular,这激发了有效的贪婪启发式。我们对加拿大多伦多市的31个服务不足的社区进行了案例研究。 MILP在大多数情况下都找到了最佳解决方案,但随着网络尺寸的规模不佳。贪婪的算法尺寸很好,发现了近乎最佳的解决方案。我们的经验评估表明,步行性较低的社区通过策略性地放置新的便利设施具有巨大的潜力,可以转变为行人友好的社区。分配3家额外的3家杂货店,学校和餐馆可以在4个社区中提高50点(规模为100),并将所有住宅地点的75%的步行距离降低到设施中的75%,至10分钟。我们的代码和纸质附录可从https://github.com/khalil-research/walkability获得。
The concept of walkable urban development has gained increased attention due to its public health, economic, and environmental sustainability benefits. Unfortunately, land zoning and historic under-investment have resulted in spatial inequality in walkability and social inequality among residents. We tackle the problem of Walkability Optimization through the lens of combinatorial optimization. The task is to select locations in which additional amenities (e.g., grocery stores, schools, restaurants) can be allocated to improve resident access via walking while taking into account existing amenities and providing multiple options (e.g., for restaurants). To this end, we derive Mixed-Integer Linear Programming (MILP) and Constraint Programming (CP) models. Moreover, we show that the problem's objective function is submodular in special cases, which motivates an efficient greedy heuristic. We conduct a case study on 31 underserved neighborhoods in the City of Toronto, Canada. MILP finds the best solutions in most scenarios but does not scale well with network size. The greedy algorithm scales well and finds near-optimal solutions. Our empirical evaluation shows that neighbourhoods with low walkability have a great potential for transformation into pedestrian-friendly neighbourhoods by strategically placing new amenities. Allocating 3 additional grocery stores, schools, and restaurants can improve the "WalkScore" by more than 50 points (on a scale of 100) for 4 neighbourhoods and reduce the walking distances to amenities for 75% of all residential locations to 10 minutes for all amenity types. Our code and paper appendix are available at https://github.com/khalil-research/walkability.